Vec Mtg
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Vec Mtg
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Defender en-Vec x 4 NM Nemesis MTG Magic US $1.14
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Clergy en-Vec x 4 NM Tempest MTG Magic US $1.14
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Augur il-Vec x 4 NM Future Sight MTG Magic US $1.14
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Vec Townships x 4 NM Tempest MTG Magic US $2.25
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MTG Paladin en-Vec x1 Exodus Magic Card US $2.50
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PALADIN EN-VEC 9TH EDITION RARE MTG MAGIC CARD NM US $2.50
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MTG. PALADIN en-VEC - 10th EDITION. NM US $3.58
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Paladin en-Vec NM MTG Exodus US $2.49
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Oracle en-Vec NM MTG Tempest US $1.00
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Paladin en-Vec X4 (9th Edition) MTG US $9.52
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Greven il-Vec Vanguard Promo Played MTG Fast Ship! US $5.99
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Zealot il-Vec X1 FOIL (Time Spiral) MTG US $1.00
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Trespasser il-Vec X1 FOIL (Time Spiral) MTG US $1.00
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Paladin en-Vec X1 FOIL (10th Edition) MTG US $7.44
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Another great place to shop for Vec Mtg products is Amazon. They have more than just books! First strike, protection from black, protection from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red... Here are some more information for Vec Mtg: how well built is this mtg deck? this is a deck i found that revolves around the card mortal combat. 2 Avatar of Woe 2 Avatar of Woe For your mana, you have 22 blue spells, and 18 Swamps. Since your putting 20 lands in, I would suggest adjusting your land so you have a better chance at drawing something decent. Maybe 11 Islands and 9 Swamps? If you're going to be discarding your own cards, then consider adding cards that you can draw with a la Mulldrifter. At least you'd have more options. I'd replace Cancel with Faerie Trickery from Lorwyn or Counterspell from the Duel Decks. To me, Cancel is just a bleh counter spell. 4 Traumatizes a bit too much, even if you're going to mill yourself. Cut it down to 2, and replace with something less demanding like Memory Sluice. I also suggested cards in your other question like Thanks for visiting!

Paladin en-Vec RARE - Magic the Gathering MTG 10th Edition
how well built is this deck? and how to use it? such as what works with what.
what can be added and what can be taken out?
4 Bonded Fetch
2 Magus of the Bazaar
2 Magus of the Jar
4 Merfolk Looter
4 Nantuko Husk
4 Trespasser il-Vec
4 Twisted Abomination
2 Vexing Sphinx
Creatures [28]
4 Cancel
4 Mortal Combat
4 Traumatize
Spells [12]
10 Island
10 Swamp
Lands [20]
SIDEBOARD
4 Damnation
4 Dash Hopes
4 Delay
3 No Rest for the Wicked
how well built is this deck? and how to use it? such as what works with what.
4 Bonded Fetch
2 Magus of the Bazaar
2 Magus of the Jar
4 Merfolk Looter
4 Nantuko Husk
4 Trespasser il-Vec
4 Twisted Abomination
2 Vexing Sphinx
Creatures [28]
4 Cancel
4 Mortal Combat
4 Traumatize
Spells [12]
10 Island
10 Swamp
Lands [20]
SIDEBOARD
4 Damnation
4 Dash Hopes
4 Delay
3 No Rest for the Wicked
Rotting Rats (all players discard a card)
Corpse Connoisseur (get creature card from deck to graveyard)
Bone Splinters (Sac. a creature to destroy another)
Archdemon of Unx (every upkeep sac. a non-zombie, and put a 2/2 zombie in).

US $5.59
